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Alan Yang

Roblox Studio

Unreal Engine

Adobe Illustrator

Adobe Photoshop

Python + Lua

Alan Yang

Roblox Studio

Unreal Engine

Adobe Illustrator

Adobe Photoshop

Python + Lua

Grapher

  • Platform: Unreal Engine
  • Published: January 16, 2026

Grapher is an Unreal Engine 5.1 application I developed in blueprints and C++ to turn real scientific log files into interactive visualizations. For standard datasets such as .lst and .txt, the program provides a graphing mode with time-series plotting, custom equations, averaging over selected intervals, hover inspection, time markers, and image export.

For Meridian Scanning Photometer data, the application detects MSP .ly files and generates a dedicated MSP plot mode tailored to that format. I implemented the full workflow from parsing and timestamp normalization to rendering and interaction, allowing the tool to support both general research graphing and specialized MSP visualization within one system.